Campaigns are story-driven single player missions that players can complete to make progress in the game and earn rewards. Below is a very brief description of each of the Campaigns in the principal Dawn of Titans story arc.
To Arms
Protect your Kingdom against a deadly foe.
The Arisen
Investigate a realm where magic causes the dead to rise.
Magic Tide
Fight the forces of the sorceress, Malia, as you investigate the Cabal.
Unseen War
Defend yourself against an unseen enemy.
Wilderness
Hawkin's attacks continue as your press deeper into enemy territory.
Army's Fate
Continue to investigate the Cabal, and fight a new and powerful foe.
To The Walls
Under siege in your own strongholds, you must defend yourself, or face destruction.
Fury of War
As the war with Falbard continues, an old adversary reappears.
Old Enemy
Kalin escaped previously, but this time you must defeat him for good.
The Cabal
With four members of the Cabal defeated, you must confront their mysterious leader.
Faith's Blade
As you fight the Acolyte, you must also find out more about his motives.
The Herald
The Cabal is all but vanquised. It is time to defeat the Acolyte once and for all.
Exalted One
Help the Pharaoh of the the Unak deal with a gathering insurrection.
Clan War
Assist your Ragnar allies with a conflict between Clans.
Civil War
Aid the Elithen Emperor against one who would see him deposed.
Wildwood
Protect the Mossmane lands from a deadly and destructive invasion.
The Desert
Navigate shifting allegiances in the war against the Unak rebels.
Dark Deceit
As Ulgan prepares for war, you must uncover the malicious force that guides his hand.
Lost Legend
As Thenia marches on the Elithen capital, the Emperor's life is in danger.
The Uprising
To free the Mossmane lands, you must break the invaders' hold over them.
Liberation
March with Dunasir upon the Unak capital, and a final battle with the Pharaoh.
The Trial
If war is to be averted, you must test your might against Ulgan.
No Retreat
The Emperor is safe, but until Thenia is defeated, the realm is still in peril.
Savage Claw
As Tyron continues to fight, you must drive him out of the Mossmane lands for good.
Brothers
Investigate the mysterious Brotherhood, who have made a home in your Kingdom.
A Free Land
Your Kingdom will not be safe until the Brotherhood have been driven out.
The Search
Search the Brotherhood's territory for a means to defeat Almarand.
A Hidden Key
The Sanctuary of Flame may hold the key to defeating Almarand, if you can find it.
Sanctuary
The Sanctuary Guardians are fearsome opponents, but you share a common enemy.
Ancient Lore
The Sanctuary may contain the knowledge you need, but Almarand's forces seek to stop you.
The Shrine
Seek out the Shrine of Souls, where a means of defeating Almarand can be found.
Wild Realm
Journey through a lawless and hostile land in search of the fabled Heart of Korthan.
Remnants
Fight your way to the Shrine of Souls, and encounter a new revelation.
The Alliance
The first of the Remnants of the Heart of Korthan lies in the lands of the Brightwater Alliance.
Desperation
The lords of the Brightwater Alliance rally their forces in an effort to defeat you.
Unity in War
Battle to the centre of the alliance lands, and lay claim to their Remnant.
King's Right
In the land of Valnir, King Dederic uses the second Remnant to keep himself in power.
Riven Land
Dederic's own people join your cause against their tyrannical ruler.
Tyrant's End
The capital of Valnir is in sight, but you must fight bravely if you are to recover the Remnant.
The Pact
Journey to the lands of the Darkblood Pact in search of the third Remnant.
In Shadows
As the war against the Darkblood Pact continues, a chance to claim the Remnant presents itself.
The Escape
With the Remnant in your possession, you must fight your way out of the Darkblood Pact's realm.
Doom's Hand
The Heart of Korthan has been restored, but the threat of Almarand grows ever greater.
The Chosen
As you go in pursuit of Almarand, the first of his allies blocks your path.
Wasteland
To follow Almarand, you must pass through a poisonous wasteland.
The Journey
As you venture into unknown lands, Almarand's armies rise up in defense of their lord.
A Far Realm
As you confront the forces of Almarand, they assail you with powerful magic.
A Loyal Foe
Almarand's second ally emerges to stop your pursuit of his master.
Dread Legion
As you draw closer to the Heart of the World, Almarand's elite forces move to stop you.
Path Beyond
Both Titan and mortal stand between you and Almarand, but you must prevail over them.
Dark Destiny
As you close in on Almarand, you venture onto deadly ground.
The Nexus
You are all that stands between Almarand and his rise to ultimate power.